Build mobile apps for Android in C#. Use this guide to get started building native cross-platform apps with Xamarin.
Build mobile apps for Android in C#. Use this guide to get started building native cross-platform apps with Xamarin. It's about a Program called " Xamarin Studio", which allows you to develop Android Apps in C#. It's quite cool and I'm thinking about making this. I built an android app with the tools that I know – Visual Studio and in my favorite language C#. Well that's possible because of Xamarin. In case. Xamarin's mobile application development platform with native user interfaces enables sharing of code across all platforms with a single C# codebase.
In this video, Brent Schooley shows you how to create iOS applications using your existing C# skills.
Build C# and. NET Mobile Apps with Xamarin Development for Android – Part I. Building Android application with Visual Studio C#. Editorial Note. This article appears in the Third Party Products and Tools section. Articles in this section are for the members only and must not be used to promote or advertise products in any way, shape or form. Please report any spam or advertising.
Build C# and. NET Mobile Apps with Xamarin Development for Android – Part I.
By: Shalom Keynan, Pat Tormey MVP. I have been requested from a longtime friend and head of New Hampshire. Net Users Group (Seacoast) Pat Tormey to take Xamarin software Mono for Android for a test drive. I was tasked to take a fresh approach and objective overview from a C#. Net developer who has no experience in phone or android development. We wanted to create a presentation “Hello New-Hampshire. Net User Group,” as a demo application that utilizes users existing experience in C# and visual studio and develop Android applications.
Our objectives were to create a sample application that could be use as a building block and could be a good starting point. We wanted to know how much of our C# knowledge would be portable to Android development. Using the code. There are many examples on the web but we decided to follow with the Getting Started from Xamarin online documentation; it included 5 easy steps that got me started.
We found their examples very concise and helpful. Xamarin has examples to develop in MonoDevelop and Visual Studio 2010. Our recommendations are to follow there tutorials since they are a great starting point. We also browsed for video tutorials to improve my android development knowledge, we recommend on Pluralsight they are an excellent training website, if you don’t have a membership we strongly suggest to use them, at either case you can take advantage of their 10 days trial, it ‘s worth every minute.
Android Project Overview. Android applications start with an Activity which will typically have an “axml Layout” for display the Activity->Layout set are the basic unit of work constituting the display and functions supporting that display, which are clearly defined as the Model View Controller (MVC) pattern.
Values such as strings are cleanly abstracted out to a Values folder under Resources folder as a Value Attribute pair. All Resources are abstracted out to a resource folder that maintains Layouts, images.
values and icons through the Resource Designer,which maps the friendly name to an internal unique Id. Neither the Xamarin MonoDevelop IDE nor the Visual Studio IDE support WYSIWYG development. Both the MonDevelop and the Visual Studio IDE support deploying to an emulator configured to match your expected Android target machine. Getting Started.
After completing the lessons we created a demo application ShalomNHDN (Shalom is the Hebrew word for greeting), it includes basic stuff and few things to watch out as you go through the code and application. After working your way through the getting started demo, we decided in this application to built a sample application with the the following:. Adding an Activity header Launching the application with splash screen Using the default Xaml screen or build the layout dynamically. Starting activity as intent and pass data between activities Using a Simple List Using a more Advance List – an example that takes the list and format the list presentation (part II). First you will notice that launching the application starts the emulator, deploy/update the package and launch the application. If you look at Android dashboard you will see the application name and application icon. These information configured by the line on the splash activity.
Label is the text under the icon and the icon located in ResourcesDrawabledirectory. The default icon is 72x72 pixels and is icon. png.
You can use either PNG or GIF files and you can find more icons at website. Note: 64x64 size icons are good fit (animated gifs don’t seem to work). The NHDN application launches with the SplashActivity ( MainLauncher = true ) and uses the default theme (Theme= "@style/Theme.
SplashNHDN"). The theme located in the resourcevalues directory and points to an image nhdnsplash. png file(480x480 pixels). We use the following to start the next activity.